Hotel
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
hardware: GTX 480
Rendering time: 1h55min.
Might wanna work on the road. It has no texture, use an image of asphalt and create a spec and bump map.
Also, hotel seems almost too lit up. What are you using for lighting? Are you using the sunlight system or an HDRI image?
Also, hotel seems almost too lit up. What are you using for lighting? Are you using the sunlight system or an HDRI image?
Intel quad core i5 @ 4.0 ghz | 8 gigs of Ram | Geforce GTX 470 - 1.25 gigs of Ram
I'm using a HDRI for lighting the scene. An image of asphalt will make the diference for the road.
Thank's
Thank's
Something I have been meaning to do (but havent had the time yet) is to render out an image using HDRI and one using the sun system and combine them in photoshop. Your scene is too overall bright, maybe the HDRI image is too high, but that sun system will give you some nice shadows and highlights that you arnt getting from the HDRI alone.
Intel quad core i5 @ 4.0 ghz | 8 gigs of Ram | Geforce GTX 470 - 1.25 gigs of Ram