Update:
For a far more impressive extreme instancing test see the trees by Karba - pushing 3million instances with the 3Ds Max plugin!
http://render.otoy.com/forum/viewtopic.php?f=5&t=23032
Have you ever wonder what 1 million rain drops would look like rendered?
Well.... i have and so i did this (thanks to instancing):
My reasons were two fold:
1) I wanted to stress test the instancing build to see what the limitations were.
2) Because it is now possible with instancing!
There are 1million instances of a 960 triangle drop shaped mesh:
Memory usage:
Not exactly artistic, but hopefully this will be fun for some people to see!
(blender with emitter surface set such that all 1million drops were in motion and almost all visible in frame)
Cheers
Chris.
1 Million Rain Drops...
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the left right corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and use pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
Load some HDRI ((:
My english is bad. Sorry D:
Dual Core E6700 3.2Ghz | GTX 580 | 4gb ram | Win7 64 |
Dual Core E6700 3.2Ghz | GTX 580 | 4gb ram | Win7 64 |