OctaneRender® for 3ds max® v1.0 beta 3.00b[Test]

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
Forum rules
Please post only in English in this subforum. For alternate language discussion please go here http://render.otoy.com/forum/viewforum.php?f=18
User avatar
acc24ex
Licensed Customer
Posts: 1481
Joined: Fri Mar 19, 2010 10:58 pm
Location: Croatia
Contact:

wxyz wrote:Is there a way to save frames off the preview?
ofcourse there is, just press that first button on the preview window ?
or use the windows snipping tool, tool for fast copy paste, I use that for gmail often, no need to save it just snip and copy
teffo
Licensed Customer
Posts: 13
Joined: Sat Mar 24, 2012 1:01 am

Please, we need functioning ability to use either multiscatter or forest pack. Please consider iToo forest pack as it's a valuable resource for us who render millions of scattered objects. Right now Octane cannot be used with this tool.

G.
User avatar
mbetke
Licensed Customer
Posts: 1293
Joined: Fri Jun 04, 2010 9:12 am
Location: Germany
Contact:

it can teffo. just instanciate the trees after scattering using forest tools script. :)
PURE3D Visualisierungen
Sys: Intel Core i9-12900K, 128GB RAM, 2x 4090 RTX, Windows 11 Pro x64, 3ds Max 2024.2
HHbomb
Licensed Customer
Posts: 1371
Joined: Wed Jun 30, 2010 8:45 pm
Contact:

Hi, mbetke, can you explain more this workflow ? CAN it be done with lite version ?
In fact people need a tool that Max can assume for display, too much instance kill Max viewport...
Sorry for my english.
YOKO Studio | win 10 64 | i7 5930K GTX 3090 | 3dsmax 2022.3 |
User avatar
mbetke
Licensed Customer
Posts: 1293
Joined: Fri Jun 04, 2010 9:12 am
Location: Germany
Contact:

I dont now if the forsttools script is in the lite version too. I use to scatter all my vegetation until it looks nice and then instanciate plus render. nothing more. is easy.
PURE3D Visualisierungen
Sys: Intel Core i9-12900K, 128GB RAM, 2x 4090 RTX, Windows 11 Pro x64, 3ds Max 2024.2
User avatar
acc24ex
Licensed Customer
Posts: 1481
Joined: Fri Mar 19, 2010 10:58 pm
Location: Croatia
Contact:

http://www.itoosoft.com/forestpack/reference/tools.php
check the picture on the link on where to find it
kevinshane
Licensed Customer
Posts: 190
Joined: Sat Apr 10, 2010 5:49 pm
Location: China
Contact:

hi Karba! Is it some way to handle the "shape" of ies lights ?? even though it has a visible option, it still render "a sphere shape" when visible is off,which means the lights should be invisible when rendering! but i can't figure it out how to kill this shape of lights!! how about reduce radius to 1mm???It's really small but it can still visible!!
MSI GT70 laptop i7-3610QM+32G+GTX680M 4G

Octane Arch/Interior Viz Tutorials
http://www.kshane.com
User avatar
Karba
OctaneRender Team
Posts: 2300
Joined: Sat Jun 11, 2011 9:05 am

kevinshane wrote:hi Karba! Is it some way to handle the "shape" of ies lights ?? even though it has a visible option, it still render "a sphere shape" when visible is off,which means the lights should be invisible when rendering! but i can't figure it out how to kill this shape of lights!! how about reduce radius to 1mm???It's really small but it can still visible!!
Do you have enough maxdepth value? It can affect light visibility.
User avatar
Elvissuperstar007
Licensed Customer
Posts: 2506
Joined: Thu May 20, 2010 8:20 am
Location: Ukraine/Russia
Contact:

win 7 /64x C2Quad 6600 2.4/ Nvidia 9800 GX2 1gb 512 bit + Asus 480 GTX/ DDR2 8Gb / NVIDIA 460 GTX 2GB/2x NVIDIA 580 GTX 3GB
Page octane render " В Контакте " http://vkontakte.ru/club17913093
wxyz
Licensed Customer
Posts: 68
Joined: Wed Nov 30, 2011 6:20 pm

Karba wrote:
wxyz wrote:Is there a way to save frames off the preview?
What do you mean?
Do you want to save octane viewport image?
The preview is so much faster. Is there a script to save an animation from the preview window?
Post Reply

Return to “Autodesk 3Ds Max”