For some reason this new octane has problem rendering phoenix ocean mesh or any liquid mesh. One frame it renderers next one it does not. The liquid mesh is missing. Then it can appear and disappear.. Thanks
it has something to do with displacement phoenix texture. I am using 3.11.04 Nightly, Build ID: 2018100328568
scene link https://we.tl/t-80GdtMtHuv
please go to frame 1330 and see with rendering>displacement on and off
Phoenix ocean/water mesh and octane
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Before posting a bug report, please check the following:
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2. That the issue is specific to this plugin, and not Octane in general (Try reproducing it in Standalone)
Bugs related to the Octane Engine itself should be posted into the Standalone Support sub-forum.
All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
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C. RAM Capacity (i.e. 6 GB)
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- paride4331
- Posts: 3809
- Joined: Fri Sep 18, 2015 7:19 am
Hi coilbook,coilbook wrote:For some reason this new octane has problem rendering phoenix ocean mesh or any liquid mesh. One frame it renderers next one it does not. The liquid mesh is missing. Then it can appear and disappear.. Thanks
it has something to do with displacement phoenix texture. I am using 3.11.04 Nightly, Build ID: 2018100328568
scene link https://we.tl/t-80GdtMtHuv
please go to frame 1330 and see with rendering>displacement on and off
It seems 3.08 and 6.08 render in the same way your file.
Are you usign 3dsmax 2019? What about using 3dsMax 2018?
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
paride4331 wrote:Hi coilbook,coilbook wrote:For some reason this new octane has problem rendering phoenix ocean mesh or any liquid mesh. One frame it renderers next one it does not. The liquid mesh is missing. Then it can appear and disappear.. Thanks
it has something to do with displacement phoenix texture. I am using 3.11.04 Nightly, Build ID: 2018100328568
scene link https://we.tl/t-80GdtMtHuv
please go to frame 1330 and see with rendering>displacement on and off
It seems 3.08 and 6.08 render in the same way your file.
Are you usign 3dsmax 2019? What about using 3dsMax 2018?
Regards
Paride
Hi Paride,
I am using 2018.4 3ds max. You said "It seems 3.08 and 6.08 render in the same way your file." is the problem related to textures? Were you able to reproduce the problem. It seems that when I xref the liquid grid the problem goes away. THanks
- paride4331
- Posts: 3809
- Joined: Fri Sep 18, 2015 7:19 am
Hi coilbook,
I have no idea because you did not share any texture with your file, so it's a little bit difficult to understand the scene if it is right while rendering.
Regards
Paride
I have no idea because you did not share any texture with your file, so it's a little bit difficult to understand the scene if it is right while rendering.
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
paride4331 wrote:Hi coilbook,
I have no idea because you did not share any texture with your file, so it's a little bit difficult to understand the scene if it is right while rendering.
Regards
Paride
Hi Paridie
it is not about the textures. If you go to frame 1330 you will see there is no liquid mesh appearing. Thank you
- paride4331
- Posts: 3809
- Joined: Fri Sep 18, 2015 7:19 am