Scripting node issue with the environment node.

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Scripting node issue with the environment node.

Postby grimm » Sat Dec 13, 2014 11:03 pm

grimm Sat Dec 13, 2014 11:03 pm
When you hook a script node that passes on an texture image to the environment texture node the importance sampling does not work. I'm not sure if it's something I'm not doing correctly or if it's a bug?

anim_texture.lua
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Thanks,

Jason
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Re: Scripting node issue with the environment node.

Postby roeland » Mon Dec 15, 2014 9:06 pm

roeland Mon Dec 15, 2014 9:06 pm
It's a bug in the CDF calculation, it breaks if the texture is inside another node graph. We'll fix this in the next version.

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Re: Scripting node issue with the environment node.

Postby grimm » Mon Dec 15, 2014 11:54 pm

grimm Mon Dec 15, 2014 11:54 pm
Excellent, thanks Roeland. :)
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