ThomasVandenAbeele wrote:Is that the same Promity from the Kray forum? If so, hi Promity! Nice to meet you here as well
ThomasVandenAbeele wrote:Hi Juan,
No transformation in the UV map parameters. However, I discovered the error today: the displacement keeps using UV map 1, even though you specify UV map 2 in the texture sampler node.
This causes the wrong mapping, and the disconnect between diffuse mapping and displacement mapping: the texture sampler is set to use UV map 2, and diffuse uses this correctly, but displacement incorrectly still uses UV map 1.
Is this a known issue? Is there a workaround for this?
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