Hello.
At Photon Tracing kernel:
- "allow caustics" unchecked on glossy (or specular) material - brightness is correct on caustics
- "allow caustics" checked - this increases badly brightness on caustics (variable caustics* only is appearing by path tracing method at less than ~0.3 of roughness on glossy ground) - this is BUG.
--> Please should fix the "allow caustics" bugged for avoid the brightness increased for caustics.
* - Learn the "variable caustics" (new)
"Allow caustics": wrong brightness on caustics at Photon
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--Learns/tips before buy my image:
PT vs PHT kernels - spp nrs
Caustics at PT
TRUE spec materials w/ dispersion
//
NOTE: Sorry, my bad English for mute
//
i7-12700KF
32GB DDR4@3600
GF RTX 4090 <3
NEW ViewSonic XG2431 24"
PT vs PHT kernels - spp nrs
Caustics at PT
TRUE spec materials w/ dispersion
//
NOTE: Sorry, my bad English for mute
//
i7-12700KF
32GB DDR4@3600
GF RTX 4090 <3
NEW ViewSonic XG2431 24"
Ok. But see below:elsksa wrote:It does appear to simply be the expected increased incoming light from the Photon Tracing caustics convergence.
At path tracing kernel only (not photon tracing) - 6 laps of 1MS/px of regions picked = 6MS/px This is CORRECT brightness.
PS: Sorry for this small image rendered. But you want to unlock to full image (1002x602), you can buy it by 5 dollars US or 5 euros for 22.5 hours of render time - RTX 4090 + electricity's cost.
--Learns/tips before buy my image:
PT vs PHT kernels - spp nrs
Caustics at PT
TRUE spec materials w/ dispersion
//
NOTE: Sorry, my bad English for mute
//
i7-12700KF
32GB DDR4@3600
GF RTX 4090 <3
NEW ViewSonic XG2431 24"
PT vs PHT kernels - spp nrs
Caustics at PT
TRUE spec materials w/ dispersion
//
NOTE: Sorry, my bad English for mute
//
i7-12700KF
32GB DDR4@3600
GF RTX 4090 <3
NEW ViewSonic XG2431 24"
