It is used as a bump map and not a Normal map.
Plus we tried to lower the power and it almost gives the same result:
It looks like an imprinted texture rather than a bump.
Is it because we are using the maya Plugin?
Search found 6 matches
- Thu Apr 04, 2013 7:21 am
- Forum: Demo Version Questions & Discussion
- Topic: Can't seem to make bump work properly
- Replies: 3
- Views: 2405
- Wed Apr 03, 2013 7:25 am
- Forum: Demo Version Questions & Discussion
- Topic: Can't seem to make bump work properly
- Replies: 3
- Views: 2405
Can't seem to make bump work properly
We've been testing octane for quite some time now, and we can't seem to make the bump look correctly.
This is the bump map
goodyear_original.jpg
The first image was used as a normal bump.
Normal Bump.jpg
The second image is the same but inverted.
Inverted Bump.jpg
We're getting the same result ...
This is the bump map
goodyear_original.jpg
The first image was used as a normal bump.
Normal Bump.jpg
The second image is the same but inverted.
Inverted Bump.jpg
We're getting the same result ...
- Wed Feb 27, 2013 6:27 pm
- Forum: Demo Version Questions & Discussion
- Topic: Particles Scatter Shader Problem
- Replies: 2
- Views: 1501
Re: Particles Scatter Shader Problem
I don't think this will resolve the problem, tho i will try it, cause it wouldn't explain why its working without using scatter for the same exact scene and poly count.
- Mon Feb 25, 2013 10:09 pm
- Forum: Demo Version Questions & Discussion
- Topic: Particles Scatter Shader Problem
- Replies: 2
- Views: 1501
Particles Scatter Shader Problem
We were testing Octane to see if it could render the grass scattered with particles, it actually worked but we had a problem.
If rendered while using octane instancing(scatter) the assigned shader to the scattered object would come out Grey.
Particles Issue-02.JPG
But if rendered without using ...
If rendered while using octane instancing(scatter) the assigned shader to the scattered object would come out Grey.
Particles Issue-02.JPG
But if rendered without using ...
- Fri Feb 22, 2013 6:53 pm
- Forum: Demo Version Questions & Discussion
- Topic: Multi Maya Octane Plugins Issues
- Replies: 4
- Views: 3098
Re: Multi Maya Octane Plugins Issues
Thank you for your reply,
We actually tested the solutions you gave us and we tried the instancing:
-For the glass it worked, tricky tho cause you need to make it according to each scene and viewing angle, but it worked.
-As for the white dots, it worked for most of the hot spot but not all of them ...
We actually tested the solutions you gave us and we tried the instancing:
-For the glass it worked, tricky tho cause you need to make it according to each scene and viewing angle, but it worked.
-As for the white dots, it worked for most of the hot spot but not all of them ...
- Wed Feb 20, 2013 7:09 pm
- Forum: Demo Version Questions & Discussion
- Topic: Multi Maya Octane Plugins Issues
- Replies: 4
- Views: 3098
Multi Maya Octane Plugins Issues
We've been testing Octane maya plugins for 2 weeks now, we've read the pdf that comes with the plugins plus the one with the stand alone and we where impressed with its capabilities , but we've came across several issues we'd like to point out:
-We know It was pointed out many many times already ...
-We know It was pointed out many many times already ...