Search found 9 matches

by HenrikBC
Wed Jul 08, 2026 5:19 pm
Forum: Demo Version Questions & Discussion
Topic: 3ds max - RGB Image sequence ignores playback rate + holds frames before start frame even when loop is enabled
Replies: 12
Views: 733

Re: 3ds max - RGB Image sequence ignores playback rate + holds frames before start frame even when loop is enabled

Hi Paride4331

Thanks - I can confirm that the playback rate for RGB Image Sequence now works in the demo.

But, the Start frame still doesn't work as expected: Try setting the start frame (in the RGB Image map) to 400 on a 500 frame sequence (or any number above 0), with loop enabled in the RGB ...
by HenrikBC
Mon Jul 06, 2026 10:43 am
Forum: Demo Version Questions & Discussion
Topic: 3ds max - Is it possible to smoothen out Vertex Displacement's Auto bump map so pixel squares are soft instead of sharp?
Replies: 1
Views: 114

Re: 3ds max - Is it possible to smoothen out Vertex Displacement's Auto bump map so pixel squares are soft instead of sh

Can anyone answer this? If I had permission to upload images on the forum, I'd be happy to share example of issue I'm talking about.
by HenrikBC
Tue Jun 30, 2026 12:23 pm
Forum: Demo Version Questions & Discussion
Topic: 3ds max - RGB Image sequence ignores playback rate + holds frames before start frame even when loop is enabled
Replies: 12
Views: 733

Re: 3ds max - RGB Image sequence ignores playback rate + holds frames before start frame even when loop is enabled

@Paride: Try setting the Start frame to 50 inside the RGB Image texture - not in the timeline. And try setting another playback rate for the RGB Image texture (eg. 2.0 instead of 1.0).
by HenrikBC
Tue Jun 23, 2026 10:37 am
Forum: Demo Version Questions & Discussion
Topic: 3ds max - RGB Image sequence ignores playback rate + holds frames before start frame even when loop is enabled
Replies: 12
Views: 733

Re: 3ds max - RGB Image sequence ignores playback rate + holds frames before start frame even when loop is enabled

Hi Paride

In your own example scene, try doing the following:
1. Set your Image RGB "Seq. playback rate" option to anything other than 1.0 - and drag the time slider. When I do it, the playback rate snaps back to 1.0 (instead of 2.0, 0.5, etc.).
2. Set start frame to 50 and enable Loop - and drag ...
by HenrikBC
Wed Jun 03, 2026 10:02 am
Forum: Demo Version Questions & Discussion
Topic: 3ds max - RGB Image sequence ignores playback rate + holds frames before start frame even when loop is enabled
Replies: 12
Views: 733

Re: 3ds max - RGB Image sequence ignores playback rate + holds frames before start frame even when loop is enabled

Just installed and tested with new version you linked. Same issues - playback rate ignored + start frame set to 50 will freeze frame 0-49 even when Loop is enabled.
Give me an email address and I'll send you a zipped max scene example. :)
by HenrikBC
Fri May 29, 2026 9:33 am
Forum: Demo Version Questions & Discussion
Topic: 3ds max - Is it possible to smoothen out Vertex Displacement's Auto bump map so pixel squares are soft instead of sharp?
Replies: 1
Views: 114

3ds max - Is it possible to smoothen out Vertex Displacement's Auto bump map so pixel squares are soft instead of sharp?

I'm trying the Octane demo (OctaneRender_Demo_2026_2_for_3dsmax_v26.6.exe) for 3ds max 2026 and ran into an issue:

Vertex Displacement's Auto bump map is amazing for great + fast displacement results, but it's not pretty when zoomed in. I do understand that nothing will magically increase the ...
by HenrikBC
Fri May 29, 2026 9:30 am
Forum: Demo Version Questions & Discussion
Topic: 3ds max - RGB Image sequence ignores playback rate + holds frames before start frame even when loop is enabled
Replies: 12
Views: 733

3ds max - RGB Image sequence ignores playback rate + holds frames before start frame even when loop is enabled

I'm trying the Octane demo (OctaneRender_Demo_2026_2_for_3dsmax_v26.6.exe) for 3ds max 2026 and ran into some issues:

1. RGB Image sequence playback rate value is stuck at 1.0. I tried setting it to 0.5, 2.0, 3.0 - any value will pop back to 1.0 once I scrub the timeline. Demo limitation or random ...
by HenrikBC
Tue Feb 14, 2023 10:51 am
Forum: Demo Version Questions & Discussion
Topic: Feature idea: Sharp light projection and soft shadows
Replies: 6
Views: 4624

Re: Feature idea: Sharp light projection and soft shadows

Glad to hear the idea has interest from more users! I think it could be a really useful feature.
by HenrikBC
Sat Jan 28, 2023 12:44 pm
Forum: Demo Version Questions & Discussion
Topic: Feature idea: Sharp light projection and soft shadows
Replies: 6
Views: 4624

Feature idea: Sharp light projection and soft shadows

Hi

Feature idea/request:
The ability to project a texture through a light source - but control the shadow sharpness separately from the projected texture. I know this is not physically correct, but this would enable many uses - one of them being the ability to project sharp caustics on underwater ...

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