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by john_otoy
Thu Nov 27, 2025 8:55 pm
Forum: Development Build Releases
Topic: OctaneRender® 2026.1 Beta 2 [current 2026]
Replies: 8
Views: 890

Re: OctaneRender® 2026.1 Beta 2 [current 2026]

OctaneRender 2026.1 has been released: viewtopic.php?t=85315
by john_otoy
Tue Nov 25, 2025 3:00 pm
Forum: Development Build Releases
Topic: OctaneRender® 2026.1 Beta 2 [current 2026]
Replies: 8
Views: 890

Re: OctaneRender® 2026.1 Beta 2 [current 2026]



"Normal" is the old texture displacement.

Normal does not do anything in Beta 2 build. Are there any additional steps to make it work?


The "normal" quality (old texture displacement) only works with image nodes (or baking texture). If you still can't get it to working, please provide a ...
by john_otoy
Wed Nov 19, 2025 8:01 am
Forum: Commercial Product News & Releases (Download here)
Topic: OctaneRender® 2025.4
Replies: 4
Views: 1812

Re: OctaneRender® 2025.4

OctaneRender 2025.5 has been released: viewtopic.php?t=85294
by john_otoy
Wed Nov 19, 2025 2:07 am
Forum: Development Build Releases
Topic: OctaneRender® 2026.1 Beta 1
Replies: 11
Views: 2027

Re: OctaneRender® 2026.1 Beta 1

OctaneRender 2026.1 Beta 2 has been released: viewtopic.php?t=85291
by john_otoy
Thu Oct 30, 2025 10:53 pm
Forum: Development Build Releases
Topic: OctaneRender® 2026.1 Alpha 3
Replies: 9
Views: 3707

Re: OctaneRender® 2026.1 Alpha 3

OctaneRender 2026.1 Beta 1 has been released: viewtopic.php?t=85251
by john_otoy
Sun Oct 12, 2025 10:55 pm
Forum: Commercial Product News & Releases (Download here)
Topic: OctaneRender® 2025.3
Replies: 9
Views: 2208

Re: OctaneRender® 2025.3

OctaneRender 2025.4 has been released: viewtopic.php?t=85139
by john_otoy
Tue Aug 19, 2025 1:10 am
Forum: Commercial Product News & Releases (Download here)
Topic: OctaneRender® 2025.2.1
Replies: 10
Views: 4067

Re: OctaneRender® 2025.2.1

OctaneRender 2025.3 has been released: viewtopic.php?t=85028
by john_otoy
Fri Jul 11, 2025 4:29 am
Forum: Commercial Product News & Releases (Download here)
Topic: OctaneRender® 2025.2.1
Replies: 10
Views: 4067

Re: OctaneRender® 2025.2.1 [current 2025]


I looks like if you use multiple light (analytics on a standard surface shader) it does not add the specular correctly. I got very strong reflective renders. If I render my light separately and them in nuke it give the result I would expect. I cannot share my scene because of NDA unfortunately ...
by john_otoy
Tue Jun 17, 2025 1:00 am
Forum: Commercial Product News & Releases (Download here)
Topic: OctaneRender® 2025.2.1
Replies: 10
Views: 4067

Re: OctaneRender® 2025.2.1 [current 2025]

manalokos wrote: Mon Jun 16, 2025 10:36 am Here is a ORBX and the result in 2024.1 and 2025.2
It should behave as in 2024
Thanks for the report
by john_otoy
Fri Jun 13, 2025 3:21 am
Forum: Commercial Product News & Releases (Download here)
Topic: OctaneRender® 2025.2.1
Replies: 10
Views: 4067

Re: OctaneRender® 2025.2.1 [current 2025]

manalokos wrote: Thu Jun 12, 2025 12:02 pm There is a shading bug where if 2 textures with OSL projection are mixed with a mix2colors they lose the OSL projection and use the standard UV's instead
Can you post an orbx?

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