Search found 185 matches
- Thu Nov 27, 2025 8:55 pm
- Forum: Development Build Releases
- Topic: OctaneRender® 2026.1 Beta 2 [current 2026]
- Replies: 8
- Views: 890
Re: OctaneRender® 2026.1 Beta 2 [current 2026]
OctaneRender 2026.1 has been released: viewtopic.php?t=85315
- Tue Nov 25, 2025 3:00 pm
- Forum: Development Build Releases
- Topic: OctaneRender® 2026.1 Beta 2 [current 2026]
- Replies: 8
- Views: 890
Re: OctaneRender® 2026.1 Beta 2 [current 2026]
"Normal" is the old texture displacement.
Normal does not do anything in Beta 2 build. Are there any additional steps to make it work?
The "normal" quality (old texture displacement) only works with image nodes (or baking texture). If you still can't get it to working, please provide a ...
- Wed Nov 19, 2025 8:01 am
- Forum: Commercial Product News & Releases (Download here)
- Topic: OctaneRender® 2025.4
- Replies: 4
- Views: 1812
Re: OctaneRender® 2025.4
OctaneRender 2025.5 has been released: viewtopic.php?t=85294
- Wed Nov 19, 2025 2:07 am
- Forum: Development Build Releases
- Topic: OctaneRender® 2026.1 Beta 1
- Replies: 11
- Views: 2027
Re: OctaneRender® 2026.1 Beta 1
OctaneRender 2026.1 Beta 2 has been released: viewtopic.php?t=85291
- Thu Oct 30, 2025 10:53 pm
- Forum: Development Build Releases
- Topic: OctaneRender® 2026.1 Alpha 3
- Replies: 9
- Views: 3707
Re: OctaneRender® 2026.1 Alpha 3
OctaneRender 2026.1 Beta 1 has been released: viewtopic.php?t=85251
- Sun Oct 12, 2025 10:55 pm
- Forum: Commercial Product News & Releases (Download here)
- Topic: OctaneRender® 2025.3
- Replies: 9
- Views: 2208
Re: OctaneRender® 2025.3
OctaneRender 2025.4 has been released: viewtopic.php?t=85139
- Tue Aug 19, 2025 1:10 am
- Forum: Commercial Product News & Releases (Download here)
- Topic: OctaneRender® 2025.2.1
- Replies: 10
- Views: 4067
Re: OctaneRender® 2025.2.1
OctaneRender 2025.3 has been released: viewtopic.php?t=85028
- Fri Jul 11, 2025 4:29 am
- Forum: Commercial Product News & Releases (Download here)
- Topic: OctaneRender® 2025.2.1
- Replies: 10
- Views: 4067
Re: OctaneRender® 2025.2.1 [current 2025]
I looks like if you use multiple light (analytics on a standard surface shader) it does not add the specular correctly. I got very strong reflective renders. If I render my light separately and them in nuke it give the result I would expect. I cannot share my scene because of NDA unfortunately ...
- Tue Jun 17, 2025 1:00 am
- Forum: Commercial Product News & Releases (Download here)
- Topic: OctaneRender® 2025.2.1
- Replies: 10
- Views: 4067
Re: OctaneRender® 2025.2.1 [current 2025]
Thanks for the reportmanalokos wrote: Mon Jun 16, 2025 10:36 am Here is a ORBX and the result in 2024.1 and 2025.2
It should behave as in 2024
- Fri Jun 13, 2025 3:21 am
- Forum: Commercial Product News & Releases (Download here)
- Topic: OctaneRender® 2025.2.1
- Replies: 10
- Views: 4067
Re: OctaneRender® 2025.2.1 [current 2025]
Can you post an orbx?manalokos wrote: Thu Jun 12, 2025 12:02 pm There is a shading bug where if 2 textures with OSL projection are mixed with a mix2colors they lose the OSL projection and use the standard UV's instead