Search found 8 matches

by hyperchris
Mon Jan 11, 2021 9:22 am
Forum: Releases
Topic: OctaneX Studio/Enterprise PR7 for BigSur
Replies: 60
Views: 29298

Re: OctaneX Studio/Enterprise PR7 for BigSur

Wanted to give this a try with the MacBook Pro 13" M1 and installed standalone and plugin (both Enterprise) just like I used to:

Plugin is not even loading with R23. C4D starts fine, but without loading the plugin or giving any errors. Like the plugin wasn't even there.

On the other hand R22 is ...
by hyperchris
Tue Jun 23, 2020 3:37 pm
Forum: Releases
Topic: Cinema4D version 2020.1.3-R2 (Obsolete stable) 24.06.2020
Replies: 78
Views: 37910

Re: Cinema4D version 2020.1.3 (Latest stable)20.06.2020

While moving one object, all other objects that have materials with texture displacement disappear in live viewer. Wo'nt reappear until the live viewer is restarted or the scene is resent alltogether.
Never experienced this with previous versions.
visible.png
disappear.png
by hyperchris
Fri Nov 30, 2018 2:29 pm
Forum: Commercial Product News & Releases (Download here)
Topic: OctaneRender™ Standalone 4.00
Replies: 59
Views: 50359

Re: OctaneRender™ Standalone 4.00 [current 4.xx]

Yeah, I can confirm it's indeed related to power usage. All running fine with extra power through an external PSU. Problem solved!
That Denoiser is quite a beast... Drawing almost twice the amount of power compared to "regular" rendering, as far as I could see in iStat Menus.
Better get yourself ...
by hyperchris
Thu Nov 29, 2018 5:13 pm
Forum: Commercial Product News & Releases (Download here)
Topic: OctaneRender™ Standalone 4.00
Replies: 59
Views: 50359

Re: OctaneRender™ Standalone 4.00 [current 4.xx]

Yeah, I can confirm it's indeed related to power usage. All running fine with extra power through an external PSU. Problem solved!
That Denoiser is quite a beast... Drawing almost twice the amount of power compared to "regular" rendering, as far as I could see in iStat Menus.
Better get yourself ...
by hyperchris
Wed Nov 28, 2018 11:39 am
Forum: Commercial Product News & Releases (Download here)
Topic: OctaneRender™ Standalone 4.00
Replies: 59
Views: 50359

Re: OctaneRender™ Standalone 4.00 [current 4.xx]

Recently we've tried to do some rendering with Denoiser on, and we already got 2 sudden reboots.
Using windows 7 and Nvidia driver 416.34

Interesting. Had the same problem throughout the latest v4 RC versions. But only on a certain type of machine build (MacPro 5,1 - OSX 10.13.6 - 2x 1080 GTX ...
by hyperchris
Mon Oct 22, 2018 9:30 am
Forum: Development Build Releases
Topic: OctaneRender™ 4 RC 6
Replies: 36
Views: 20951

Re: OctaneRender™ 4 RC 6 [latest version 4]

The Denoiser crashes on two identical machines (MacPro5,1 - 2x GTX 1080), but only if both GPUs are enabled for rendering or if the image resolution exceeds a certain amount.

I was already in contact with Beppe about this issue, but I have a general question concerning this topic:
Would it be ...
by hyperchris
Thu Oct 18, 2018 12:57 pm
Forum: Releases
Topic: Version 4.0-RC5 (Obsolete release candidate)
Replies: 83
Views: 47779

Re: Version 4.0-RC5 (Latest release candidate) 29.09.2018

Hi Beppe!

That didn't work... It's the same with Standalone 4RC6, im afraid. I can get the Denoiser only to work with tiny resolutions.
I have exported a very simple test-scene with just a plane, a cube and one light.
by hyperchris
Thu Oct 18, 2018 8:51 am
Forum: Releases
Topic: Version 4.0-RC5 (Obsolete release candidate)
Replies: 83
Views: 47779

Re: Version 4.0-RC5 (Latest release candidate) 29.09.2018

Hi Ahmet,

we did some test renders with the new build today and noticed that our renders always stopped after 40 - 70 frames, when we had a denoiser pass activated. If we turn off the denoiser pass everything rendered fine, no problem. The log showed the denoiser cuda error. Are we missing ...

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