Alright thanks.
So, it just won't work at this moment inside the plugin?
Search found 5 matches
- Thu Nov 06, 2014 7:33 am
- Forum: Blender
- Topic: IES Light not working.
- Replies: 2
- Views: 1577
- Thu Nov 06, 2014 6:11 am
- Forum: Blender
- Topic: IES Light not working.
- Replies: 2
- Views: 1577
IES Light not working.
Hi again everyone!
I'm adding some IES lights to my architecture scene.
Thing is, i just can't get them right.
I've already gone through almost every single forum post about IES lights in blender and non-blender octane forum.
It's currently working like this> Image shows setup and IES actual shape ...
I'm adding some IES lights to my architecture scene.
Thing is, i just can't get them right.
I've already gone through almost every single forum post about IES lights in blender and non-blender octane forum.
It's currently working like this> Image shows setup and IES actual shape ...
- Thu Nov 06, 2014 6:08 am
- Forum: Blender
- Topic: Help! LiveDB error
- Replies: 4
- Views: 1723
Re: Help! LiveDB error
Thanks, it works fine now!
- Mon Nov 03, 2014 9:28 pm
- Forum: Blender
- Topic: Help! LiveDB error
- Replies: 4
- Views: 1723
Re: Help! LiveDB error
Thanks for answering I´m using version 2.06 6.0 (2.71.5) 64 bits
Btw my specs are:
i7 4770k
32 Gb Corsair Vengance
GTX Titan
Btw my specs are:
i7 4770k
32 Gb Corsair Vengance
GTX Titan
- Mon Nov 03, 2014 6:38 pm
- Forum: Blender
- Topic: Help! LiveDB error
- Replies: 4
- Views: 1723
Help! LiveDB error
Hi everyone!
I just bought Octane for Blender but i've been having a problem lately.
Sometimes, when i add a LiveDB material to my scene, the viewport render doesn't work and i get a message saying> ERROR! Check console for detailed error messages.
Console says this> (see image)
My mesh is UV ...
I just bought Octane for Blender but i've been having a problem lately.
Sometimes, when i add a LiveDB material to my scene, the viewport render doesn't work and i get a message saying> ERROR! Check console for detailed error messages.
Console says this> (see image)
My mesh is UV ...