Hi again everyone!
I'm adding some IES lights to my architecture scene.
Thing is, i just can't get them right.
I've already gone through almost every single forum post about IES lights in blender and non-blender octane forum.
It's currently working like this> Image shows setup and IES actual shape.
Anyone knows how to make them work properly?
Thanks.
IES Light not working.
TheBurnsWalker
Yes, this is the bug - it was already reported, I'll fix it in next version soon.
To make IES work you should connect the texture to "Efficiency" pin of emission node. And the projection should be connected to the texture node. In the projection the "Coordinate space" should be set to "Normals space" (value 2 in Blender) - and this is exactly the bug: you can't load value 2 into OctaneServer in current version.
Yes, this is the bug - it was already reported, I'll fix it in next version soon.
To make IES work you should connect the texture to "Efficiency" pin of emission node. And the projection should be connected to the texture node. In the projection the "Coordinate space" should be set to "Normals space" (value 2 in Blender) - and this is exactly the bug: you can't load value 2 into OctaneServer in current version.
- TheBurnsWalker
- Posts: 5
- Joined: Tue Oct 21, 2014 5:39 pm
Alright thanks.
So, it just won't work at this moment inside the plugin?
So, it just won't work at this moment inside the plugin?