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gzavye
Licensed Customer
Posts: 140
Joined: Tue Jan 12, 2010 11:35 am
Location: nantes
Contact:

After fighting 2 days with bump, normal map on a glossy shader I have achieved 3 Images for production stills
I worked from real fabrics : a leather, a diagonal effect fabric and a bumpy semi reflective bicolor plastic; not very simple
Original renders are 2048x2048. 1h30 each render
Not perfect but it's time to stop to send them :roll:
Comments welcome...
Attachments
4Pieds_Grismetal01.png
4Pieds_GrisMartele01.png
4PIEDS_FannyCuir01.png
win 7 64 | i7 2600 3.4Ghz | 8Go | GTX 580 | 3dsmax | Octane for MAx 3.01 |Driver 306.23 |CUDA Driver 5.00
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radiance
Posts: 7633
Joined: Wed Oct 21, 2009 2:33 pm

it's ok but it needs a more interesting environment.
also with a uniform/diffuse like environment you don't notice the bump mapping much...

Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
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gzavye
Licensed Customer
Posts: 140
Joined: Tue Jan 12, 2010 11:35 am
Location: nantes
Contact:

I didn't choose the environment.
Client have real existing photos on white neutral bg and want the same in 3D with new fabrics on stool.
"le client est roi" like we say in France (client is the king) :roll:
win 7 64 | i7 2600 3.4Ghz | 8Go | GTX 580 | 3dsmax | Octane for MAx 3.01 |Driver 306.23 |CUDA Driver 5.00
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