Help me with the noise in the image

A public forum for discussing and asking questions about the demo version of Octane Render.
Forum rules
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
Post Reply
sergiomatheo
Posts: 29
Joined: Sun May 16, 2010 1:17 am

When I go to render a scene and the active pathtracing the picture is full of noise, and these noises do not always gone as I solve this? has increased the higher light does not work, continued noise in the image, what I do to eliminate these noises of the image?
User avatar
Refracty
Licensed Customer
Posts: 1599
Joined: Wed Dec 01, 2010 6:42 pm
Location: 3D-Visualisierung Köln
Contact:

Strong noise could exists be because of:

1. Bright spots in HDRI - Solution: play with gamma or blur the HDRI
2. Extremely powerful lightsources - Solution: lower power
3. tiny lightsources - Solution: try to make them bigger if possible
4. Short rendertime - Solution: Cook the render longer
Daniel
Licensed Customer
Posts: 412
Joined: Wed Aug 11, 2010 9:52 am

There's also a noise removal feature that automatically removes usually around 99% of noise (from my experience), but should only be applied once a render has cooked for a while. Otherwise the image looks blurry.
Core i7 950 @3.07GHz | GTX 460 2GB | 12GB RAM | Window 7 x64
pegot
Licensed Customer
Posts: 941
Joined: Mon Nov 07, 2011 3:44 am

I'm new to Octane - where is the noise removal feature?

Thanks!
Win 10 - AMD Ryzen 9 5950X
MB: ASRock X570 Creator
PSU: 1600w EVGA
5090 MSI Suprim WC
3090 ASUS Tuff
User avatar
radiance
Posts: 7633
Joined: Wed Oct 21, 2009 2:33 pm

Hi,

You should render your final images with the 'PMC' kernel, not the 'pathtracing' kernel,
and give it enough time. Also, purchasing a high-end gaming GPU like a GTX560-70-80 will make octane run as it's meant to run.

An alternative is using the 'directlighting' kernel with the indirect lighting changed from 'ambient occlusion' to 'diffuse'.
This will give a slightly less realistic image, but much faster render times with less noise.

Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
Post Reply

Return to “Demo Version Questions & Discussion”