Still needs work.
Heres an early 4k downscaled to 1k

And here is the most recent

Yeah i might turn he saturation down, and put a 12 o clock and put the turbulence down.matej wrote:Too much extremes for my taste. Too saturated, gamma too strong, burned sky, extreme vignetting... It feels like there's an atomic explosion behind the camera... apocalypse competition?
Yeah i forgot to add a bump map to the trees and i also will cut and curve the grass more.ROUBAL wrote:I agree with Matej. And the fruits look like japanese lanterns...They look heavy, but some of them are on the top of the tree, like baloons in the sky... I don't think it would happen in nature.
I would shorten the grass, desaturate and reduce the vignetting. Also, the two tree trunks on the right look very flat on the second image.
alpha masked planesportgas wrote:Polygonal grass or alpha masked planes?
Lumion produces the same results...mbetke wrote:if you want realism look then it needs more work. if you aim for colorful maybe cartoon theme its well done. I would give the walls more depth. they look flat now.
If you need some more vegetation go to my shop @ http://shop.pure3d.de and download the free vegetation samples. they are made for games but work well with octane too. Just sort it with lowest price if you dont want to browse the models a lot.
Cheers i will have a browsembetke wrote:if you want realism look then it needs more work. if you aim for colorful maybe cartoon theme its well done. I would give the walls more depth. they look flat now.
If you need some more vegetation go to my shop @ http://shop.pure3d.de and download the free vegetation samples. they are made for games but work well with octane too. Just sort it with lowest price if you dont want to browse the models a lot.