Monte Carlo Noise Filtering

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Sandrust
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This looks very impressive.
Would be awesome built into Octane!

http://agl.unm.edu/rpf/
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Refracty
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Very interesting.
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cornel
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This is so lovely...
This definitely deserves some more attention! :ugeek:
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Sandrust
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Now if we combine this filtering with one of these boxes:
VDACTr8
http://blog.renderstream.com/


Voila! Real time rendering.
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telemmaite
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This by any means will be the death of all unbiased renders. The progress in the rendering speed will be from 100x to 1000x times.AMAZING!
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tehfailsafe
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This would be an extremely interesting addition to Octane... Render to 256 samples and let this take over, especially if it can benefit from the GPU speed as well then that would be unimaginable...

I'm not smart enough to understand if they are giving away the algorithms in that paper? Or they want to license it out to the render engines? Or it doesn't actually work fully but it's an idea that needs development?
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gah5118
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wow, nice!
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[gk]
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telemmaite wrote:This by any means will be the death of all unbiased renders.
haha, easy does it my friend. I understand your enthusiasm. but mark my words, this aint death for anything.
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Refracty
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telemmaite wrote:This by any means will be the death of all unbiased renders. The progress in the rendering speed will be from 100x to 1000x times.AMAZING!
I think you mean biased renderers, don't you?
telemmaite
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Yes i meant biased renders , i didnt realize until now that i wrote unbiased lol...
Last edited by telemmaite on Fri Oct 14, 2011 12:20 pm, edited 1 time in total.
i5 2500K 4.7Ghz | Ram 4GB 1600mhz Kingston | Palit GTX 470 | Win7 64x | Octane with Blender 2.59
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