tilt-shift lens

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Chris
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We need a tilt-shift lens function in Octane, its very important for archviz.

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Proupin
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radiance
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do you mean tilting the camera around it's axis, like turning your head onto your shoulder ?
or do you mean the perspective is only horizontal, eg the vertical elements/walls are all parallel ?

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Sam
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parallel vertical element
Like in archviz photography :D
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[gk]
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you can do that with nuking your scene in scale and decrease DOF...
Ive seen alot of renders here and elsewhere where people has a bad understanding of DOF which results in this effect - as in unintended.



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Sam
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gk, this is bad use of a tilt shift, just like bad HDRI photography, over-done
What we want in Octane is not that kind of result
Its correcting verticals, not adding extreme DOF :lol:
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[gk]
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Sam
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:lol:

The goal is to have a normal lens (50mm for example) with almost no barrel distorsion
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[gk]
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ah barrel distortion calibration, ok.
I use this on footage that needs to be 3d tracked from time to time.
Should have called topic something along with "barrel distortion fix" or something, got my mind on a tangent and radiance it seems as well :)
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James
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I knew Tilt-Shift as what gk was talking about, it is pretty awesome to use on a real camera, and you can use it to make strange perspective shots, but it is most awesome for making large scale things look tiny...
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