Hello,
Could we have the possibility to mirror (X, Y, Z) an image in the Transform Value node and could you add the possibility to blur the image in the rgb or grayscale image nodes please ?
Thank you in advance
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- neonZorglub

- Posts: 1075
- Joined: Sun Jul 31, 2016 10:08 pm
Hi remKa,remKa wrote: Thu Apr 16, 2026 1:11 pm Hello,
Could we have the possibility to mirror (X, Y, Z) an image in the Transform Value node and could you add the possibility to blur the image in the rgb or grayscale image nodes please ?
Thank you in advance
For the mirror, the normal way is to use a negative scale in the Transform value ...
for example, set -1,1,1 instead of the default 1,1,1 to mirror in the X axis..
For the blur, there is no such node in Octane for now, so I made a simple OSL texture:
The only thing to remember, is to set the UV projection as 'OSL delayed UV', or else it won't work. I hope that helps,
Thanks
Thank you for the tip Neonzorglub, I'll try that 
Hope SA devolppers will add a native blur option, i'll use your texure in the meantime !
Hope SA devolppers will add a native blur option, i'll use your texure in the meantime !
AMD 9950x3D / RTX 4090 / RTX 3090 / 192 Go DDR5 / Win 11
http://www.remy-kerbiquet.com
http://www.remy-kerbiquet.com
