Octane 2026.2 for Unreal Engine - 0.88

Sub forum for plugin releases

Moderator: ChrisHekman

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ChrisHekman
OctaneRender Team
Posts: 1116
Joined: Wed Jan 18, 2017 3:09 pm

Hi all


Hi all this build adds experimental Meshlet and Virtual Texturing support.
The settings for these features are in the plugin settings. (Easy access in the dropdown menu: Octane -> Plugin Settings)
When set to manual (which is default), you can rightclick StaticMeshes and Textures assets in the content browser and
turn them on by going to the Octane section. (This is similar to how nanite is turned on for meshes)

Note that you need to reload the virtual assets in octane in order for settings changes to take affect.
Note: There are currently stability issues with both Virtual Texturing and Meshlets. When encountering render failures it is adviced to turn virtual settings off

Octane for Unreal Engine

Changes:
  • Added meshlet support (Experimental)
  • Added virtual texturing support (Experimental)
  • Fixed hard crash that happened with certain materials on 5.7
  • Internal: Refactored material translation in anticipation of Substrate requirements.

WIN
UE 5.7
Studio+ Installer: https://render.otoy.com/customerdownloads/plugins/01/69/0d/e7/OctaneStudio0_88_UE5_7.exe
Free Version Installer: https://render.otoy.com/plugindownloads/28/16/fe/81/OctanePrime0_88_UE5_7.exe

UE 5.6
Studio+ Installer: https://render.otoy.com/customerdownloads/plugins/1b/f8/4f/f1/OctaneStudio0_88_UE5_6.exe
Free Version Installer: https://render.otoy.com/plugindownloads/93/aa/01/ab/OctanePrime0_88_UE5_6.exe
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