I'm having a problem with Octane Blender 4.5 (30.9.0) when adding nodes inside a node group.
When I use Shift + A inside a group, the node is added, but a Python error shows up in the console. The node that gets added is completely broken; it is greyed out, I can't connect it to other nodes, and I can't even delete it. It just stays stuck in the workspace.
Nodes added inside Node Groups are broken
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Before posting a bug report, please check the following:
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Bugs related to the Octane Engine itself should be posted into the Standalone Support sub-forum.
All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
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B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
C. RAM Capacity (i.e. 6 GB)
D. Nvidia driver version (i.e. 7.50, 7.5.22)
E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.)
F. OctaneRender plugin version (i.e. v2.25 - 2.21)
G. Host application version, including build number if available (i.e. 3ds Max 2016 Build 18.0)
Before posting a bug report, please check the following:
1. That the issue has not already been disclosed
2. That the issue is specific to this plugin, and not Octane in general (Try reproducing it in Standalone)
Bugs related to the Octane Engine itself should be posted into the Standalone Support sub-forum.
All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
C. RAM Capacity (i.e. 6 GB)
D. Nvidia driver version (i.e. 7.50, 7.5.22)
E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.)
F. OctaneRender plugin version (i.e. v2.25 - 2.21)
G. Host application version, including build number if available (i.e. 3ds Max 2016 Build 18.0)
- linograndiotoy

- Posts: 1427
- Joined: Thu Feb 01, 2018 7:10 pm
Trying here in 30.10 and it looks like it's working properly.
Do you have a specific scene/steps I could use to reproduce the issue?
Do you have a specific scene/steps I could use to reproduce the issue?
- linograndiotoy

- Posts: 1427
- Joined: Thu Feb 01, 2018 7:10 pm
No problem here. Maybe the issue is linked to your particular material?
You were right, it seems to be material-specific. I just tested it with other assets, and they work fine. This is only happening with Botaniq and some BlenderKit materials.
I checked the console again, and it looks like a context mismatch between Blender and the Octane addon, likely because these specific materials are somehow preventing new nodes from being added (it even happens in Cycles, though without the console error).
I checked the console again, and it looks like a context mismatch between Blender and the Octane addon, likely because these specific materials are somehow preventing new nodes from being added (it even happens in Cycles, though without the console error).
