I am using a displacement map to create some details on a bottle.
The bottle is UVd, the displacement map is 4K, 16bit.
I'm getting weird triangular artefacts. I've tried just about everything I can think of, but can't identify what's causing them.
Can anyone shed any light on this issue?
weird displacement artefacts
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- jayroth2020

- Posts: 491
- Joined: Mon May 04, 2020 7:30 pm
Ray epsilon?
Puget Systems / Intel Core Z790 ATX / RTX 4090 / Cinema 4D
