Hi,
I randomly get the error pop-up (screenshot attached) that says: 'Error: Rendering failure. Octane can't render the scene. Check the available GPU memory or the scene complexity'
I'm on MacOS, Sequoia 15.6.1, Houdini 21.0.440, Octane 2025.3.0.0. My system is a Mac Studio M3 Ultra 32/80 with 256GB Unified Memory.
There is only one object in the scene, a scan of a rock cliff from Aixterior. It's the high rez mesh so has about 7M primitives. But, given my system not sure why Octane thinks is out of memory.
Any ideas? Is this potentially a bug I should file?
Thanks,
Greg
Error: Rendering failure. ....
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