How to render light emitters (emissive object) which are inside thin walled glass sphere? I know about refraction pass..

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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Ofcourse
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Hello, the refraction pass does not work for me in this case because it also render all objects arround the glass sphere where the emissive object are in, I need to just render out those emissive object also with refraction affected them throught the glass but only them, without any other object, I do not know what to do... Please give me some advice.
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