How to render light emitters (emissive object) which are inside thin walled glass sphere? I know about refraction pass..
Moderators: ChrisHekman, aoktar
Hello, the refraction pass does not work for me in this case because it also render all objects arround the glass sphere where the emissive object are in, I need to just render out those emissive object also with refraction affected them throught the glass but only them, without any other object, I do not know what to do... Please give me some advice.