Hi we are rendering using C4D 2024.5.1 and Octane 2025.2.0 and getting inconsistent cryptomatte colours depending on what node is rendering those frames.
We are using cryptomatte in 'material node name' mode which I checked should deliver consistent results, exporting 16bit EXRs using DWAA compression. Any suggestions on why this is happening are welcome!
Many thanks,
S
Cryptomatte variation on studio render farm
Moderators: ChrisHekman, aoktar
Hi,
weird, typically this happens if you use "Material node", instead of "Material node name".
Could you share an example scene that shows the issue?
ciao,
Beppe
weird, typically this happens if you use "Material node", instead of "Material node name".
Could you share an example scene that shows the issue?
ciao,
Beppe