It would be super nice to have feathering options directly inside the Octane light, without the need to add maps.
Distribution feather to get hard spot light or diffuse light (sharp or soft shadows) and a way to drive the gradient orientation, like in this video at 5min30 :
https://www.youtube.com/watch?v=L-dVsmOlzhU
Lights
AMD 9950x3D / RTX 4090 / RTX 3090 / 192 Go DDR5 / Win 11
http://www.remy-kerbiquet.com
http://www.remy-kerbiquet.com
Hello, it would be nice to have feedbacks with user requests 

AMD 9950x3D / RTX 4090 / RTX 3090 / 192 Go DDR5 / Win 11
http://www.remy-kerbiquet.com
http://www.remy-kerbiquet.com
To be honnest using gradient or any texture in lights is quite a pain in 3ds Max, I've been "forced" to use Redshift for 2 month and this is so much intuitive.
It's been 12 years that I use Octane so I'm deeply attached to this software, I don't want to make the switch !
I attach a video to show you how it is weirdly handled :
It's been 12 years that I use Octane so I'm deeply attached to this software, I don't want to make the switch !
I attach a video to show you how it is weirdly handled :
AMD 9950x3D / RTX 4090 / RTX 3090 / 192 Go DDR5 / Win 11
http://www.remy-kerbiquet.com
http://www.remy-kerbiquet.com