Got lighting passses to be individually desnoised, question:

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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DartFrog
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Joined: Fri Oct 18, 2013 8:54 pm

So since I'm new to AOVs, it took a bit of time but I finally got my 7 lighting passes to be de-noised so I can mess with them in post. It was a bit of a confusing mess at first trying to figure it out. I just wanted to confirm that if I add a lighting pass, there's no checkbox or easy way for me to make it de-noised, I have to go make a custom AOV group and modify it in the material editor, right? I just wanted to make sure I wasn't missing anything.
HHbomb
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Sure, it would be more easy to just check a uibox to get the denoised pass we want. Just an idea :-)
YOKO Studio | win 10 64 | i7 5930K GTX 3090 | 3dsmax 2022.3 |
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