Broken mesh with Octane

Houdini Integrated Plugin

Moderator: juanjgon

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juhatakabe
Licensed Customer
Posts: 29
Joined: Wed Jun 10, 2015 1:22 pm
Location: Finland

Hi,

Just installed latest 2024 version and also tested latest 2023 version to find out that for some reason my mesh is broken when rendering with Octane renderer even with Karma or Redshift all looks good. My mesh is exported as FBX from Blender and Octane is only one which is showing it wrong. Any idea why? Some points are here and there and some are just OK. Odd.
Houdini 20.5
Win / RTX4090
Mac / M4
juhatakabe
Licensed Customer
Posts: 29
Joined: Wed Jun 10, 2015 1:22 pm
Location: Finland

I had to activate Geometry / Octane / Tesselation / Tesselate NGons as it was CAD model exported with NGons.
Houdini 20.5
Win / RTX4090
Mac / M4
juhatakabe
Licensed Customer
Posts: 29
Joined: Wed Jun 10, 2015 1:22 pm
Location: Finland

Odd, some parts went bad because of that option, and some parts got different kind of mesh problems after turning that option on…
Houdini 20.5
Win / RTX4090
Mac / M4
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