Please add procedural animated caustics

VIP Information, news and announcements regarding new Octane Render commercial products and releases.
Post Reply
User avatar
Elvissuperstar007
Licensed Customer
Posts: 2516
Joined: Thu May 20, 2010 8:20 am
Location: Ukraine
Contact:

It would be great to add something like this to light sources (IES) for projection onto surfaces, there must also be a dispersion effect in caustic,
Ideally, it should be procedural; using texture sequetion is not always convenient and can lead to rendering failure,
Ideally, this procedural caustic will understand octane volumetrics
https://www.dualheights.se/caustics/
https://youtu.be/0ycPK9Z089A
https://www.youtube.com/watch?v=j4J2QHr-cB4
You do not have the required permissions to view the files attached to this post.
Last edited by Elvissuperstar007 on Mon Feb 03, 2025 3:51 pm, edited 1 time in total.
Win11/msi x79a-gd45 (8d)/ Intel Xeon e5 2690v0/ 64gb DDR3 1866/ Nvidia 4090 Asus TUF/ be quiet! Straight Power 11 1000W 80 Plus Platinum
Page octane render " В Контакте " http://vkontakte.ru/club17913093
User avatar
nuno1980
Licensed Customer
Posts: 785
Joined: Sat Dec 18, 2010 10:04 pm

Why do you not want to use Photon Tracing kernel under OctaneRender despite quick *real* caustics?

But "Caustics Generator" software costs EXPENSIVE. This isn't recommended because caustics generator has *limitation* with pool only - it is not supported by any other thing specular material (eg: glass, diamond, ice...). lol
NOTE: I'm sorry for bad english due to mute ;)

i7-12700KF
2x16GB RAM@DDR4-3600
MSI PRO Z690-A DDR4
Zotac GF RTX 4090 <3 :mrgreen:
SSDs OCZ RD400 0.5TB and Crucial 2TB SATA3
HDD 1TB SATA2
LG BD-RE BH16NS40
PSU 1kW
CRT 19" Samtron 19" :|
User avatar
Elvissuperstar007
Licensed Customer
Posts: 2516
Joined: Thu May 20, 2010 8:20 am
Location: Ukraine
Contact:

nuno1980 wrote:Why do you not want to use Photon Tracing kernel under OctaneRender despite quick *real* caustics?

But "Caustics Generator" software costs EXPENSIVE. This isn't recommended because caustics generator has *limitation* with pool only - it is not supported by any other thing specular material (eg: glass, diamond, ice...). lol
this is long, let me explain, I don’t have water in the scene, but for example I want to create a fake caustic effect in the distance, the water is somewhere behind a rock, if I also add dynamic water and caustics to this location, the octane will exceed 24 gigabytes of video memory, I have already optimized megascans, if octane starts using RAM my animation will become long,
This is basically a necessary feature for cinema and VFX, often we create an effect that requires recreating a whole complex of geometric animations, it’s not even in the frame and it loads precious memory, so we need animation. procedures.
have you tried rendering caustic animation in heavy scenes? where are the piles of diamonds and stones? specifically photon engine? How quickly do you get a frame on 4090? for me it's very slow. I have a 4090 video card.
You do not have the required permissions to view the files attached to this post.
Win11/msi x79a-gd45 (8d)/ Intel Xeon e5 2690v0/ 64gb DDR3 1866/ Nvidia 4090 Asus TUF/ be quiet! Straight Power 11 1000W 80 Plus Platinum
Page octane render " В Контакте " http://vkontakte.ru/club17913093
User avatar
nuno1980
Licensed Customer
Posts: 785
Joined: Sat Dec 18, 2010 10:04 pm

Yeah.

I adore your photo about diamonds' (very likely) stones! <3 :D

I don't like "fake".

But we need to add displacement node (and to enable new RTX Mega Geomtry* and/or new AI Neural Rendering*) for (greatly) reduce VRAM size. :)

* - currently no but under next months.

I don't render any "animation" at PT kernel but yes single-image for 4320p@3 laps of 1M-spp and still-images for up to 960p@1M-spp while animations at Photon Tracing but this does not render any variable caustics and this limits low quality of reflected + refracted lights. About most simple scenes. :lol: :) But few scenes have between 500k- and 7M-polygon ("San Miguel"). ;)
NOTE: I'm sorry for bad english due to mute ;)

i7-12700KF
2x16GB RAM@DDR4-3600
MSI PRO Z690-A DDR4
Zotac GF RTX 4090 <3 :mrgreen:
SSDs OCZ RD400 0.5TB and Crucial 2TB SATA3
HDD 1TB SATA2
LG BD-RE BH16NS40
PSU 1kW
CRT 19" Samtron 19" :|
User avatar
Elvissuperstar007
Licensed Customer
Posts: 2516
Joined: Thu May 20, 2010 8:20 am
Location: Ukraine
Contact:

By the way, path tracing renders the scene much faster than photon with the same diamond stones, photon is a very slow engine
Win11/msi x79a-gd45 (8d)/ Intel Xeon e5 2690v0/ 64gb DDR3 1866/ Nvidia 4090 Asus TUF/ be quiet! Straight Power 11 1000W 80 Plus Platinum
Page octane render " В Контакте " http://vkontakte.ru/club17913093
User avatar
nuno1980
Licensed Customer
Posts: 785
Joined: Sat Dec 18, 2010 10:04 pm

Elvissuperstar007 wrote:By the way, path tracing renders the scene much faster than photon with the same diamond stones, photon is a very slow engine
What's any thing? Blur caustics or any other? But Photon is much, much faster than PT for render hard caustics from our sun and/or laser source(s).

@skientia: Good! :)
NOTE: I'm sorry for bad english due to mute ;)

i7-12700KF
2x16GB RAM@DDR4-3600
MSI PRO Z690-A DDR4
Zotac GF RTX 4090 <3 :mrgreen:
SSDs OCZ RD400 0.5TB and Crucial 2TB SATA3
HDD 1TB SATA2
LG BD-RE BH16NS40
PSU 1kW
CRT 19" Samtron 19" :|
User avatar
Elvissuperstar007
Licensed Customer
Posts: 2516
Joined: Thu May 20, 2010 8:20 am
Location: Ukraine
Contact:

you believe it too much when testing one frame, I see complex scenes with my own eyes on the top 4090 real speed, Just let the developers analyze this post, they will understand all the advantages of this fake method in work, and the industry will only thank them, Here is an example rendered on Corona Render , if you render honestly, then the frame takes 20 hours, if you render using the fake method, then a couple of seconds, but there is no difference in quality, Ideally, this procedure should be among the parameters of the light source, not everyone understands how to speed up the work, sometimes you need to show sticking a person’s nose
https://www.youtube.com/watch?v=jP6Jr3JHWi0
Win11/msi x79a-gd45 (8d)/ Intel Xeon e5 2690v0/ 64gb DDR3 1866/ Nvidia 4090 Asus TUF/ be quiet! Straight Power 11 1000W 80 Plus Platinum
Page octane render " В Контакте " http://vkontakte.ru/club17913093
User avatar
Elvissuperstar007
Licensed Customer
Posts: 2516
Joined: Thu May 20, 2010 8:20 am
Location: Ukraine
Contact:

and now do the same thing only on the stage, which takes up roughly 20 gigabytes of the video party))) should you shoot a video? caustic will appear there in about 5 minutes at 4090))
Win11/msi x79a-gd45 (8d)/ Intel Xeon e5 2690v0/ 64gb DDR3 1866/ Nvidia 4090 Asus TUF/ be quiet! Straight Power 11 1000W 80 Plus Platinum
Page octane render " В Контакте " http://vkontakte.ru/club17913093
User avatar
Elvissuperstar007
Licensed Customer
Posts: 2516
Joined: Thu May 20, 2010 8:20 am
Location: Ukraine
Contact:

says the photon engine is fast?)) he wants to render 2000 samples with low rendering resolution in almost 2 hours and this is on 4090
You do not have the required permissions to view the files attached to this post.
Win11/msi x79a-gd45 (8d)/ Intel Xeon e5 2690v0/ 64gb DDR3 1866/ Nvidia 4090 Asus TUF/ be quiet! Straight Power 11 1000W 80 Plus Platinum
Page octane render " В Контакте " http://vkontakte.ru/club17913093
User avatar
nuno1980
Licensed Customer
Posts: 785
Joined: Sat Dec 18, 2010 10:04 pm

Elvissuperstar007 wrote:says the photon engine is fast?)) he wants to render 2000 samples with low rendering resolution in almost 2 hours and this is on 4090
Yeah. But what are kernel settings?

Can you share your one stone (eg: diamond) but should export to OBJ or Blender? :)
NOTE: I'm sorry for bad english due to mute ;)

i7-12700KF
2x16GB RAM@DDR4-3600
MSI PRO Z690-A DDR4
Zotac GF RTX 4090 <3 :mrgreen:
SSDs OCZ RD400 0.5TB and Crucial 2TB SATA3
HDD 1TB SATA2
LG BD-RE BH16NS40
PSU 1kW
CRT 19" Samtron 19" :|
Post Reply

Return to “Commercial Product News & Releases (Download here)”