Octane scatter slowdowns

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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J.C
Licensed Customer
Posts: 1857
Joined: Thu May 13, 2010 6:35 pm
Location: Wrocław

If you want to move an object where Octane scatter objects are scattered it is very slow to move it even if display type is set to none. The only thing that helps is to disable Octane scatter.
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
My Behance portfolio, Blender plugin FB support group
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bepeg4d
Octane Guru
Posts: 10356
Joined: Wed Jun 02, 2010 6:02 am
Location: Italy
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Hi,
how complex is the scattered object?
I suppose that it is not a simple cube.
Please try to switch to MoGraph Cloner in Multi-Instance mode and display mode set to Off, to see if you have the same behavior, thanks.

ciao,
Beppe
J.C
Licensed Customer
Posts: 1857
Joined: Thu May 13, 2010 6:35 pm
Location: Wrocław

Hi,
object has 24k polygons. There are 200000 instances.
Increasing keepaway option slowdowns the movement of the object considerably. Keeping it at 0 makes it better but movement is still slower than without it (half FPS).
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
My Behance portfolio, Blender plugin FB support group
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