Octane scatter slowdowns
Moderators: ChrisHekman, aoktar
If you want to move an object where Octane scatter objects are scattered it is very slow to move it even if display type is set to none. The only thing that helps is to disable Octane scatter.
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
My Behance portfolio, Blender plugin FB support group
System – Windows 11
My Behance portfolio, Blender plugin FB support group
Hi,
how complex is the scattered object?
I suppose that it is not a simple cube.
Please try to switch to MoGraph Cloner in Multi-Instance mode and display mode set to Off, to see if you have the same behavior, thanks.
ciao,
Beppe
how complex is the scattered object?
I suppose that it is not a simple cube.
Please try to switch to MoGraph Cloner in Multi-Instance mode and display mode set to Off, to see if you have the same behavior, thanks.
ciao,
Beppe
Hi,
object has 24k polygons. There are 200000 instances.
Increasing keepaway option slowdowns the movement of the object considerably. Keeping it at 0 makes it better but movement is still slower than without it (half FPS).
object has 24k polygons. There are 200000 instances.
Increasing keepaway option slowdowns the movement of the object considerably. Keeping it at 0 makes it better but movement is still slower than without it (half FPS).
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
My Behance portfolio, Blender plugin FB support group
System – Windows 11
My Behance portfolio, Blender plugin FB support group