Preview Samples Continue Rendering Past Limit

Blender (Export script developed by yoyoz; Integrated Plugin developed by JimStar)
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futoryan
Licensed Customer
Posts: 41
Joined: Sun Dec 14, 2014 4:57 pm

Hello,

I've noticed in both 29.15 and 29.16 that the 3D Viewport continues rendering samples past the Max Samples limit set in the kernal settings when looking through the Camera Perspective.
camera_perspective.png
It does hit the limit when looking through the User Perspective, however.
user_perspective.png
futoryan
Licensed Customer
Posts: 41
Joined: Sun Dec 14, 2014 4:57 pm

Update: Now it's working correctly, I'm not sure exactly what I changed while working on the scene and ignoring the issue. It's possible Octane wanted me to switch cameras and return to the original one or something, but now it seems to respect the Max Preview Samples.
camera_perspective_correct.png
dmerziii
Licensed Customer
Posts: 15
Joined: Sun Oct 11, 2020 1:36 am

I noticed if render region is active, the sample limit is negated. Maybe that was the difference for you?
futoryan
Licensed Customer
Posts: 41
Joined: Sun Dec 14, 2014 4:57 pm

dmerziii wrote:I noticed if render region is active, the sample limit is negated. Maybe that was the difference for you?
Thank you! This was exactly what was happening.

Also noticed that stuz0r asked about the same thing and I hadn't bothered to search the forum before repeating the question *face palm*
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