Render times with Particle lifespan variation + MB

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

Moderators: ChrisHekman, aoktar

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Toche
Licensed Customer
Posts: 23
Joined: Mon Aug 15, 2022 2:24 pm

Hello,

I recently discovered that my render times increased when my particles (xParticles) started to die if I used both motion blur and particle lifespan variation.
If I don't use motion blur or if I leave the particle lifespan variation at 0F, all is well, render times don't increase.

2023.1.3 [R5]
C4D 2024.5.1
Fused 2024.3
(Render times are ok with redshift)

Here is a simple C4D scene in attach.
(in a little more complex scene it goes from a few seconds per frame to render to 7 minutes per frame... so with a constant amount of particles).

Image
Attachments
Test_Particle_Octane_MotionBlur_03.c4d.zip
(53.38 KiB) Downloaded 26 times
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