Hi everyone.
I'm currently having some odd issues when exporting a scene as .orbx to render through the RNDR network.
It's a relatively simple scene where nothing is animated besides a couple lights and a camera. When exporting the scene to .orbx through the Render Settings > ORBX EXPORTER section it exports the file normal frame by frame as you'd expect, the issue is when I open it in Octane Standalone or import it to the RNDR Network it has no animation data, it's only a single frame.
I've tried to copy the scene to a new file, tried deleting certain parts of the project, tried exporting only the animated objects (camera and lights), tried exporting without the animated objects, and I'm still trying things trying to diagnose this etc.
I'd appreciate some clarity as to why the exporter is so inconsistent when exporting animated scenes and what's the solution or workaround to this.
I've already tried to upload the C4D file to RNDR directly (as per the instructions; packing it and zipping it etc) and it retains the camera and light animations but the scene is completely bugged flickering every frame.
Cinema4D 2023, Octane 2024.1-R3, Win11
Thanks for the help.
Vitaliy
Issues exporting animated .orbx file to render in RNDR
Moderators: ChrisHekman, aoktar
Hi Vitaliy,
please write to me in Private message, and share a link to your scene by saving it with assets.
I'll try to have a look asap.
ciao,
Beppe
please write to me in Private message, and share a link to your scene by saving it with assets.
I'll try to have a look asap.
ciao,
Beppe