I loaded alembic files containing particle simulations. I placed the particles in a cloner and cloned some geometry onto them. Before I activated motion blur on the camera, everything worked flawlessly. However, when I enable MB on the camera, the copied objects on the particles do not appear in the PV. It's interesting that they appear with some delay in the LV. The Cloner is set to MULTI INSTANCES. When rendering to PV, I see that a few particles are moving chaotically and quite quickly.
Did anyone else have the same problem? This is very bothersome when working on a project and I cannot rely on Octane to complete it without issue.


