[Octane Blender Addon] Slow shader updates in viewport

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Chitterdsb
Posts: 3
Joined: Mon Aug 09, 2021 8:39 am

A while back in the standalone version of Octane for Blender there was an option to use the older shader nodes (Image tex etc.) Besides the obvious noise for when the samples were calculating the shaders would update in "realtime" and you could say, rescale a texture and it would be instant. When I used the previously experimental new nodes, they introduced a slight delay when updating materials.

Onto the current version of Octane for Blender, These older nodes are no longer available and the newer ones still have this slight delay that makes working with them quite annoying. Is there something that I'm missing? Is there some option or setting that I can toggle that fixes this?
Just thought I should mention too, moving around the viewport itself is not an issue. And the planetary world texture doesn't have this issue and updates instantly.

specs:
Rtx 3080
ryzen 5800x
32gb ram
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