Non-Addon Version 2023.1.3 v28.17

Sub forum for bug reports
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Before posting a bug report, please check the following:
1. That the issue has not already been disclosed
2. That the issue is specific to this plugin, and not Octane in general (Try reproducing it in Standalone)
Bugs related to the Octane Engine itself should be posted into the Standalone Support sub-forum.


All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
C. RAM Capacity (i.e. 6 GB)
D. Nvidia driver version (i.e. 7.50, 7.5.22)
E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.)
F. OctaneRender plugin version (i.e. v2.25 - 2.21)
G. Host application version, including build number if available (i.e. 3ds Max 2016 Build 18.0)
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dmerziii
Licensed Customer
Posts: 16
Joined: Sun Oct 11, 2020 1:36 am

I just updated from the Non-addon version of 2023.1.3 v28.16 - to 28.17 (stable) - the latest 2023 available as of last week.
All the textures are broken from files I created in 28.16 - I found that all the shaders which end with the material output node, suddenly are missing 'Octane' in the dropdown menu - ergo, the shaders just come out as white diffuse.

(see screenshot).
If you click on this dropdown, Octane isn't even in the list, despite this being the Octane specific build, and the add-on is activated within, etc. Octane IS the active rendering engine as well. So just odd that it's not appearing in this list.
Attachments
Bug-28.17.png
linograndiotoy
OctaneRender Team
Posts: 1354
Joined: Thu Feb 01, 2018 7:10 pm

The "Octane" option doesn't exist anymore.

Materials should load fine by the way, with the option set to "All".

We fixed this some time ago, by the way.

Can you please send me a very simple scene showing the issue?

Thanks!
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