Octane 2023.1.3 for Unreal Engine 0.79: MRQ

Sub forum for plugin releases

Moderator: ChrisHekman

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ChrisHekman
OctaneRender Team
Posts: 1054
Joined: Wed Jan 18, 2017 3:09 pm

Octane for Unreal Engine

Changes:
  • Sequencer: Reworked MRQ for both ORBX export and Image
  • Sequencer: MRQ ORBX export no longer requires octane to be rendering. Now exports all rendertargets
  • Textures: Added G16 texture format
Fixes
  • Textures: Fixed issue with cubemaps not using cubemap coordinates in materials
  • Materials: Fixed emission bug with unlit materials
  • Mesh: Fixed issues with nanite meshes not having tangent data
  • Mesh: Fixed issue with nanite meshes having seams sometimes
  • Mesh: Fixed material order bug that sometimes happened with natite meshes
  • ORBX Importer: All material types are now picked up and converted to materials. (Some dont fully work)
  • ORBX Importer: Added support for importing the following texture extensions: .tif .jpeg .hdr .exr
  • Sequencer: Fixed issue where frames were not updated when recording in Legacy or MRQ
  • Materials: Fixed issue where constant default values were applied when they shouldnt be
  • Sequencer: Fixed orbx export crash
  • Sequencer: Fixed orbx export filepath bug where it would not add a "/" at the end of the path.
WIN
UE 5.4
Studio+ Installer: https://www.otoyserver.com/unrealengine ... _UE5_4.exe
Free Version Installer: https://www.otoyserver.com/unrealengine ... _UE5_4.exe

UE 5.3
Studio+ Installer: https://www.otoyserver.com/unrealengine ... _UE5_3.exe
Free Version Installer: https://www.otoyserver.com/unrealengine ... _UE5_3.exe
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