Image sequence on material = SLOW

Autodesk Maya (Plugin developed by JimStar)

Moderator: JimStar

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AdrienG
Licensed Customer
Posts: 30
Joined: Sun May 15, 2016 9:35 am

Hello guys, i had this problem before, any time expression or keyframes applied to an image sequence plugged to an octaneTextureEmission = huge drop of viewport performance..
Why is that ? is there any way to skip evaluation of these node for the viewport ? When the object is hidden the viewport comes back to its normal speed
chers
AdrienG
Licensed Customer
Posts: 30
Joined: Sun May 15, 2016 9:35 am

tricks : i have changed the maya evaluation mode in the preferences (from parallel to DG).
It works much better
BK
OctaneRender Team
Posts: 1436
Joined: Mon Oct 31, 2016 7:54 pm

AdrienG wrote:tricks : i have changed the maya evaluation mode in the preferences (from parallel to DG).
It works much better
Thank you Adrien for the update.
Glad to know the evaluation mode helped.

cheers
Kind Regards

bk3d
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