I've tried and failed to work out how to do this. I'm trying to create a material that has a smooth reflective surface, but has a blurring refractive property, like a thick liquid/gel.
Anyone have any insight as to how this might be achieved?
Refraction roughness
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Hi,
what about a Layered Material?
https://docs.otoy.com/StandaloneH_STA/S ... terial.htm
You could create your base material with blurring refractive property, then add a Specular Layer on top for the smooth reflective surface.
ciao,
Beppe
what about a Layered Material?
https://docs.otoy.com/StandaloneH_STA/S ... terial.htm
You could create your base material with blurring refractive property, then add a Specular Layer on top for the smooth reflective surface.
ciao,
Beppe