I would like to share with you the solution of Bepe (Otoy) to my last topic “otcane metaballs and Light pass”.
Since Octane interprets metaballs as one object, you can't work with Light Pass here.
Bepe's approach was to create a color transition. In my opinion, this also works as a solution for me in this case. Thank you Bepe
I want to share a solution for my topic "otcane metaballs ..
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You are welcome
The solution is to use the Octane Field texture to create a transition at the border of the primary metaball, and use it as a mask in a Composite material: ciao,
Beppe

The solution is to use the Octane Field texture to create a transition at the border of the primary metaball, and use it as a mask in a Composite material: ciao,
Beppe