I want to share a solution for my topic "otcane metaballs ..

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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Lubo
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Joined: Mon Nov 27, 2017 1:52 pm

I would like to share with you the solution of Bepe (Otoy) to my last topic “otcane metaballs and Light pass”.
Since Octane interprets metaballs as one object, you can't work with Light Pass here.
Bepe's approach was to create a color transition. In my opinion, this also works as a solution for me in this case. Thank you Bepe
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metaball-octane_b.zip
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bepeg4d
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You are welcome :)

The solution is to use the Octane Field texture to create a transition at the border of the primary metaball, and use it as a mask in a Composite material:
IMG_1574.jpeg
ciao,
Beppe
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