Render Layer and noise problem

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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Joanlaninja
Licensed Customer
Posts: 24
Joined: Fri Sep 11, 2015 1:22 pm

I'm trying to render a scene. I have my objects to render on layer 2 and the mattes on layer 1. I render, but the Layer Reflections, Layer Shadows, or Black Layer Shadows have so much noise that they are unusable. The scene is rendered using only an HDRI. I don't know what to do; I searched the forum, but the topics are from years ago. Can anyone please help me? I don't understand why it's so easy to get a shadow pass in Redshift and so difficult to get one that can be used in Octane.

Im rendering in 32 bits color depth and using cryptomatte. Tried everything to avoid that noise but nothing works.
skientia
Licensed Customer
Posts: 264
Joined: Tue Mar 12, 2024 1:50 am
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Due to the myriad of possible causes, without a detailed scene information and print screens, it will be difficult to make any pertinent suggestions as sampling cases are more often than not scene dependent.

This page might help or lead to a solution.
DinoMuhic
OctaneRender Team
Posts: 194
Joined: Wed Mar 25, 2015 10:24 pm

Joanlaninja wrote:I'm trying to render a scene. I have my objects to render on layer 2 and the mattes on layer 1. I render, but the Layer Reflections, Layer Shadows, or Black Layer Shadows have so much noise that they are unusable. The scene is rendered using only an HDRI. I don't know what to do; I searched the forum, but the topics are from years ago. Can anyone please help me? I don't understand why it's so easy to get a shadow pass in Redshift and so difficult to get one that can be used in Octane.

Im rendering in 32 bits color depth and using cryptomatte. Tried everything to avoid that noise but nothing works.
Try turning off Adaptive Sampling inside the Kernel.
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