IPR Navigation?

Houdini Integrated Plugin

Moderator: juanjgon

Post Reply
andrewprousalis
Licensed Customer
Posts: 34
Joined: Wed Oct 21, 2015 3:44 am

I realize this is probably a dumb question, but I just can't find the answer. How exactly do you navigate the IPR? Whenever I try to pan or zoom on my rendered image, it seems to be panning/zooming the actual render cam, and restarting the render. This is obviously not helpful (not sure what good that feature is anyways). Could someone please share with me how to navigate the rendered image in the fashion that all other renderers do? Thank you!!!
ricky_otoy
OctaneRender Team
Posts: 289
Joined: Mon Jun 19, 2023 6:34 am

Hi there, one way is use the Snapshot button in the render window for Mplay. We should still be looking at improving the QT5 render window in the future although I cannot give you an ETA.
User avatar
Aszyk
Licensed Customer
Posts: 4
Joined: Thu Nov 27, 2014 11:53 pm

+1 for this a big quality of life improvement - if it could work in a similar way to the C4D IPR that would be fantastic :)
andrewprousalis
Licensed Customer
Posts: 34
Joined: Wed Oct 21, 2015 3:44 am

Oh wow. Yeah this is a massive workflow issue, would be great to get this implemented.
atcovrett
Licensed Customer
Posts: 10
Joined: Sun Jun 07, 2015 6:46 am

Following up here to see if there are any potential updates!
The lack of proper navigation controls (ie panning, zoom) as well as an integrated A/B Compare for the Qt5 IPR is incredibly disruptive to artist workflows.
remKa
Licensed Customer
Posts: 228
Joined: Fri Jan 24, 2014 6:23 pm
Location: Paris
Contact:

The compare A/B option (or integrated snapshots like in Redshift) is a must have as well as zooming in the render without moving the camera (maybe a lock option ?) :)
AMD 9950x3D / RTX 4090 / RTX 3090 / 192 Go DDR5 / Win 11
http://www.remy-kerbiquet.com
ricky_otoy
OctaneRender Team
Posts: 289
Joined: Mon Jun 19, 2023 6:34 am

We still have some work planned for IPR, for now we are trying to get 2025 then 2026 builds sorted though.
Post Reply

Return to “Houdini”