I have an orthographic camera on scene, and as you can see in the viewport even if it is not active the near clipping, the image is cut (you can see the floor plane is not complete)
I have already done an animation where is now the blue cube, so I cannot make everything smaller and go with camera zoom.
The same way that c4d can disable the near clipping, could I do it in octane render?. Why this is happening?.
near clipping issue / ortographic camera
Moderators: ChrisHekman, aoktar
You have to move away your camera from the object. Otherwise it clips when object and view plane are intersected.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Not sure do you need that but, isometric perspective is now supported on latest build.Cristal wrote:Thanks for your fast answer!, what a nonsense it was, great!, you have saved my life!
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw

