A bug when I use deformer on cached splines using X-particle

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Ofcourse
Licensed Customer
Posts: 56
Joined: Mon May 06, 2019 6:37 pm
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There seem to be a bug when i use either C4D's deformer on X-Particle generated splines... which also store a color for each, without deformer the trails render the colors fine in Octane, but when I use also deformer on those splines, the colors dont render out using Octane, is that known issue?
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paride4331
Octane Guru
Posts: 3813
Joined: Fri Sep 18, 2015 7:19 am

Hi,
It seems like you may have confused the forum section; this is not the C4D forum section.
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
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