Here's one the things that I miss most. An RGB Image node that has an additional Alpha output socket. Right now I always have to create two Image node for transparent images - and RGB one and an Alpha one. And when I change the image, I always have to do it twice. So please, this is long overdue.
Windows 10, Blender Addon 28.5, RTX 3060
Feature Request - RGB Image node with Alpha output
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Yes, I thought about this too.
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