Has Otoy solved how to render objects up close and far away?
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Not sure, I don't have the newest build but on my current scene it's bugging me that I need to increase ray epsilon to big numbers (I have island long 10km) to be able to use it in animation but then when I get close (camera moving from back to front of island).
IF I remember good, that was some GPU precision limitation/issue ?
IF I remember good, that was some GPU precision limitation/issue ?
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Lewis
http://www.ram-studio.hr
Skype - lewis3d
ICQ - 7128177
WS AMD TRPro 3955WX, 256GB RAM, Win10, 2 * RTX 4090, 1 * RTX 3090
RS1 i7 9800X, 64GB RAM, Win10, 3 * RTX 3090
RS2 i7 6850K, 64GB RAM, Win10, 2 * RTX 4090
Lewis
http://www.ram-studio.hr
Skype - lewis3d
ICQ - 7128177
WS AMD TRPro 3955WX, 256GB RAM, Win10, 2 * RTX 4090, 1 * RTX 3090
RS1 i7 9800X, 64GB RAM, Win10, 3 * RTX 3090
RS2 i7 6850K, 64GB RAM, Win10, 2 * RTX 4090