Vertex normal broken(addon 27.17 with Blender 3.6.2)
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D. Nvidia driver version (i.e. 7.50, 7.5.22)
E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.)
F. OctaneRender plugin version (i.e. v2.25 - 2.21)
G. Host application version, including build number if available (i.e. 3ds Max 2016 Build 18.0)
Before posting a bug report, please check the following:
1. That the issue has not already been disclosed
2. That the issue is specific to this plugin, and not Octane in general (Try reproducing it in Standalone)
Bugs related to the Octane Engine itself should be posted into the Standalone Support sub-forum.
All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
C. RAM Capacity (i.e. 6 GB)
D. Nvidia driver version (i.e. 7.50, 7.5.22)
E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.)
F. OctaneRender plugin version (i.e. v2.25 - 2.21)
G. Host application version, including build number if available (i.e. 3ds Max 2016 Build 18.0)
Vertex normal do not render correct in Octane addon version, but in Cycle it looks correct. I'll attach a blend file.
- Attachments
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- RobotHead.blend
- (3.01 MiB) Downloaded 48 times
- linograndiotoy
- Posts: 1353
- Joined: Thu Feb 01, 2018 7:10 pm
We'll fix this! Thanks for you report and scene!
thank you for confirming this lino!
I think vertex normals were broken in the custom version a few version back too. My work depends on vertex normals, so I hope we can get this resolve asap.
thanks again for checking!
I think vertex normals were broken in the custom version a few version back too. My work depends on vertex normals, so I hope we can get this resolve asap.
thanks again for checking!