There's been a development of Hydra support for a while now. Finally we have commitments in the Blender 4.0 which add Hydra support.
https://projects.blender.org/blender/bl ... 696bb06fa5
https://projects.blender.org/blender/bl ... 798a3f1261
I know addon development is hard and things are constantly changing. But what are your plans regarding this? Are you planning to benefit from Hydra support finally existing in Blender? Will it make addon development easier/harder for you?
Blender Hydra support
- linograndiotoy
- Posts: 1354
- Joined: Thu Feb 01, 2018 7:10 pm
We're currently maintaining and developing the non addon and addon versions of Octane 2022 and 2023 for Blender 3.6.1, and that's a lot of work already.
We'll see after 4.0 will be released.
We'll see after 4.0 will be released.
- AlexeyAdamitsky
- Posts: 103
- Joined: Fri Oct 18, 2019 4:43 pm
Yeah, that's fair. I am just very excited about Hydra progress in different apps and development of Octane for Houdini Solaris. Hydra in Blender should provide easier access to the low level functions without messing too much with Blender licensing so it must be easier to integrate render addons in Blender.linograndiotoy wrote:We're currently maintaining and developing the non addon and addon versions of Octane 2022 and 2023 for Blender 3.6.1, and that's a lot of work already.
But I was reading Blender dev logs and it looks like the Hydra development is far from final in Blender and needs further works so I guess I was excited prematurely. It'll most likely take a while for this development to finish fully. Maybe in Blender 4.1 if we're lucky.