Hello,
After Reading most post for noise in the shadow pass aov ( viewtopic.php?f=30&t=81404&hilit=shadow, and viewtopic.php?f=85&t=81434&p=423303&hil ... ow#p423303 )…
I have again noise in shadow pass…
I can't figure out how to remove the noise, despite the various solutions I've tried.
can you help me find a solution because I use aov passes a lot
C4D 2023.2
Octane 2022.1.1.R5
thx
cedric
shadow pass aov
Moderators: ChrisHekman, aoktar
Cedric Uebersax, Photographer at France | http://www.cedric-u.com |
- Win11 ProArt X670E Creator 1x RTX 4090
- Win10 1909-Asus X-99 2x RTX 3090
- MacPro 7,1 Pro Vega II Duo
C4D R2023 / 2021.1.6
- Win11 ProArt X670E Creator 1x RTX 4090
- Win10 1909-Asus X-99 2x RTX 3090
- MacPro 7,1 Pro Vega II Duo
C4D R2023 / 2021.1.6
Hi,
there is a fix in upcoming 2022.1.2 SDK about Shadows AOV and back face of the polygons.
If you have single side geometry in the scene, try to add thickness with Cloth modifier.
If not related to single side geometry, we need the scene for testing, you can replace sensitive geometry with primitives.
ciao,
Beppe
there is a fix in upcoming 2022.1.2 SDK about Shadows AOV and back face of the polygons.
If you have single side geometry in the scene, try to add thickness with Cloth modifier.
If not related to single side geometry, we need the scene for testing, you can replace sensitive geometry with primitives.
ciao,
Beppe