light leakage in scene

Rhino 3D (Export script developed by SamPage; Integrated Plugin developed by Paul Kinnane)

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reberts2
Licensed Customer
Posts: 105
Joined: Tue Feb 23, 2010 2:48 pm

I am challenged with light leakage (I believe it to be) in a scene with packages on a sweep.
The light seems to be leaking where the objects touch the sweep = cannot get shadows.
Attempted several variations in environment and light settings with no resolution.
3 tube lights in scene, sweep material is mix of 2 glossy materials,
products have gloss material (reference attached).

Thoughts, thanks in advance?
-Rick
Attachments
render
render
scene
scene
Win 7 64 | GTX260 x 2 | Core i7 860 | 4GB & OSX 10.6 | 8600M GT | Core 2 Duo | 4GB
elsksa
Licensed Customer
Posts: 784
Joined: Sat Jul 24, 2021 1:06 am

Hi, if it isn't a bug, it may come from the scene.

There are only three lights or there is a third "environment" light?
What's the results when isolating each light? Faster with Light IDs AOVs (shown down this page)
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