I am challenged with light leakage (I believe it to be) in a scene with packages on a sweep.
The light seems to be leaking where the objects touch the sweep = cannot get shadows.
Attempted several variations in environment and light settings with no resolution.
3 tube lights in scene, sweep material is mix of 2 glossy materials,
products have gloss material (reference attached).
Thoughts, thanks in advance?
-Rick
light leakage in scene
Moderator: face_off
Hi, if it isn't a bug, it may come from the scene.
There are only three lights or there is a third "environment" light?
What's the results when isolating each light? Faster with Light IDs AOVs (shown down this page)
There are only three lights or there is a third "environment" light?
What's the results when isolating each light? Faster with Light IDs AOVs (shown down this page)